29th International Conference on Computers in Education (22-26 November 2021)


Bulletin of the Technical Committee on Learning Technology (ISSN: 2306-0212)
Volume 21, Number 3, 15 (2021)
Received August 8, 2021
Accepted August 15, 2021
Published online August 18, 2021
This work is under Creative Commons CC-BY-NC 3.0 license. For more information, see Creative Commons License


Authors: Antonija Mitrovic1*email, Maria Mercedes T. Rodrigo2email

1: University of Canterbury
2: Ateneo de Manila University
*: Corresponding Author

 

I. Introduction

The 29th International Conference on Computers in Education (ICCE 2021, https://icce2021.apsce.net/), organized by the Asia-Pacific Society for Computers in Education (APSCE, https://www.apsce.net/), will be held 22-26 November 2021 in cyberspace. The society was established in 2004, and its objective is to promote research related to all aspects of use of computers in education. Although the primary focus of APSCE is on Asia-Pacific, every year the participants of ICCE conference come not only from that region, but also from various European countries, and North/South America.

ICCE 2021, as was the case with the previous conferences, includes seven theme-based subconferences. The C1 subconference on Artificial Intelligence in Education/Intelligent Tutoring Systems (AIED/ITS) and Adaptive Learning focuses on interactive and adaptive learning environments for all levels of education. C2 subconference on Computer-supported Collaborative Learning (CSCL) and Learning Sciences emphasizes the design of technology-based formal/informal learning settings and learning analysis in collaborative environments. C3 subconference on Advanced Learning Technologies (ALT), Learning Analytics and Digital Infrastructure focuses on standards development. C4 subconference on Classroom, Ubiquitous, and Mobile Technologies Enhanced Learning (CUMTEL) covers approaches for facilitating pedagogical practices in mobile, contextualized, and ubiquitous learning settings. C5 subconference on Educational Gamification and Game-based Learning (EGG) focuses on game-based learning theories, technologies, humanistic design, and practices for all aspects of learning. C6 subconference on Technology Enhanced Language Learning (TELL) examines theories and systems for enhancing language teaching and learning. Finally, C7 subconference on Practice-driven Research, Teacher Professional Development and Policy of ICT in Education (PTP) includes research, dissemination, and pedagogical implementation of ICT in education.

All submissions to the main conference are subject to single-blind review by at least three reviewers and one meta-reviewer. The acceptance rate for this year’s conference was 26%.

In addition to the subconferences, ICCE 2021 will include keynote speeches, theme-based invited speeches, expert panels, workshops, Work-in-Progress Posters (WIPP), Extended Summary (ES) papers, Doctoral Student Consortia (DSC), and Early Career Workshop (ECW) where international research communities could interact and share ideas for research in the field of computers in education.

Accepted papers in the main conference, Workshops, WIPP, DSC, ECW, and ES will be published in proceedings indexed in Scopus. Proceedings of the main conference will also be submitted to Clarivate for inclusion in the Conference Proceedings Citation Index. Authors of accepted distinguished full papers are invited to submit extended versions of the papers for consideration of publication in Research and Practice in Technology Enhanced Learning (RPTEL), the official academic journal of APSCE.

II. Keynote and Theme-based Speeches

Every year, ICCE conference include four keynote speakers, and three theme-based speeches.

In the order of subconferences, the keynote speaker for C1 will be Tiffany Barnes, from the North Carolina State University (USA), who will talk about engaging human and AI for better learning experiences.

Pierre Dillenbourg from the Swiss Federal Institute of Technology (Switzerland) will give a keynote speech for C2 entitled The classroom as a digital system.

The theme-invited speaker for C3 is Jon Mason from the Charles Darwin University (Ausltralia), who will give a talk entitled Questioning and the digital environment.

The keynote speaker for C4 is Gwo-Jen Hwang, from the National Taiwan University of Science and Technology, whose speech is entitled Applications and research issues of artificial intelligence in education in the mobile era.

Baltasar Fernández-Manjón from the Complutense University of Madrid (Spain) will give a theme-based invited speech for C5 entitled Systematizing game learning analytics for improving serious games lifecycle.

The theme-based invited speaker for C6 is Ana Gimeno from the Universitat Politècnica de Valencia, (Spain), who will give a talk entitled Do massive open online language courses (LMOOCs) satisfy learner needs.

Kuthilda Tuamsuk from the Khon Kaen University (Thailand) will be the theme-based invited speaker for C7, and will give a talk entitled Digital Learning Ecosystem for transforming classroom into learning community: Experiences from the Khon Kaen University Smart Learning Academy.

The conference programme will available soon.

III. Sub-conferences of GCCCE 2021

With ICCE 2021 turning virtual, the registration fee has been greatly reduced (https://icce2021.apsce.net/registration/).

  • October 8, 2021: Early bird registration
  • October 29, 2021: Regular registration