Track description and topics of interest

Toy, robot and game technologies have attracted learners’ attention, since they provide highly interactive and immersive learning experiences. Therefore, several researchers have adopted them in their teaching processes for better learning outcomes (in STEAM, language learning, etc.) and to foster collaborative learning tasks. Additionally, the rapid advance of emerging technologies have reshaped the ways of designing toys, robots and games in education, as well as their objectives. For instance, mobile and VR/AR technologies are now making game-based learning immersive by merging both the virtual and the physical learning environment together. Further, Artificial Intelligence (AI) have made game-based learning intelligent by designing personalized learning-playing experiences according to learners’ individual differences and profiles. Not only that, but in addition to learning, game-based learning is now being used to overcome the limitations of traditional surveys and provide new ways of implicitly assessing learners’ skills, individual differences and knowledge based on their generated massive gaming interactions. Besides, to make traditional learning environments as highly engaging as games, researchers have tried to make these learning environments gamified (i.e., look like games) by redesigning, and implementing various game elements (e.g., points, badges, leaderboard, virtual item and currency, achievements, etc.) into existing learning, educational, teaching and assessment systems.

This track aims at providing researchers a platform to share and discuss innovative and advanced design, learning and assessment technologies utilizing toys, robots, and games. It welcomes submissions in topics including, but not limited to:

  • Assessment in Games and Virtual Worlds
  • Edutainment
  • Educational games
  • Educational games for people with disabilities
  • Gamification of mobile learning applications and platforms
  • Educational gamification systems
  • Educational robots & toys
  • Innovative interaction in Games
  • Languages, Thinking Skills, Meta-cognitive Skills, Cognitive Skills, and STE(A)M
  • Learning Analytics in Educational Games
  • Mobile games
  • Natural and gestural user interface applications (include computer and video games)
  • Serious games
  • Simulation and training (skill, competence, vocational learning)
  • Smart City learning
  • Speech recognition and synthesis, Artificial Intelligence (AI), Internet of Things (IoT) or sensors
  • Stealth Assess
  • Tangible and physical computing for learning
  • Virtual and augmented learning environments

Track Program Committee

Maiga CHANG, Athabasca University, Canada
Baltasar FERNADEZ-MANJON, Universidad Complutense de Madrid, Spain
Isabela GASPARINI, Santa Catarina State University, Brazil
Ahmed TLILI, Beijng Normal University, China
Jenilyn AGAPITO, Ateneo de Manila University, Philippines
Veljko ALEKSIĆ, University of Kragujevac, Serbia
Ig Ibert BITTENCOURT, Federal University of Alagoas , Brazil
Emmanuel BLANCHARD, IDÛ Interactive Inc, Canada
Gabriella CALVANO, University of Bari, Italy
Antonio CALVO-MORATA, Complutense University of Madrid, Spain
Rong-Chi CHANG, Taiwan Police College, Taiwan
Zhi-Hong CHEN, National Taiwan Normal University, Taiwan
Chu Yu CHENG, Southern Taiwan University of Science and Technology, Taiwan
Chih-Ming CHU, National Ilan University, Taiwan
Alexandra CRISTEA, Durham University, USA
Ibtissem DAOUDI, National school of computer science in Tunisia, Tunisia
Elaine H. T. DE OLIVEIRA, Universidade Federal do Amazonas, Brazil
Diego DERMEVAL, Federal University of Alagoas, Brazil
M Ali Akber DEWAN, Athabasca University, Canada
Rafael DIAS ARAÚJO, Universidade Federal de Uberlandia, Brazil
Pedro Henrique DIAS VALLE, University of São Paulo, Brazil
Victoria EYHARABIDE, Sorbonne University, France
Manuel FREIRE, Universidad Complutense de Madrid, Spain
Bob HELLER, Athabasca University, Canada
Jon-Chao HONG, National Taiwan Normal University, Taiwan
Marcelo Da Silva HOUNSELL, Universidade do Estado de Santa Catarina, Brazil
Shu-Hsien HUANG, National Chin-Yi University of Technology, Taiwan
Hazra IMRAN, The University of British Columbia, Canada
Seiji ISOTANI, University of São Paulo, Brazil
Hi-Lian JENG, National Taiwan University of Science and Technology, Taiwan
Morris S. Y. JONG, The Chinese University of Hong Kong, China
Avanilde KEMCZINSKI, Universidade do Estado de Santa Catarina, Brazil
Rita KUO, New Mexico Institute of Mining and Technology, USA
Chia-Hung LAI, National Cheng Kung Univeristy, Taiwan
Chang-Hsin LIN, National University of Tainan, Taiwan
Eleandro MASCHIO, Universidade Tecnológica Federal do Paraná, Brazil
Guilherme MEDEIROS MACHADO, University of Lorraine, France
Evandro Manara MILETTO, Instituto Federal do Rio Grande do Sul, Brazil
Hiroyuki MITSUHARA, Tokushima University, Japan
Fabio OKUYAMA, Instituto Federal do Rio Grande do Sul – Campus Porto Alegre, Brazil
José PALAZZO, Federal University of Rio Grande do Sul, Brazil
Roberto PEREIRA, Federal University of Paraná, Brazil
Taciana PONTUAL FALCAO, Rural Federal University of Pernambuco, Brazil
Tiago PRIMO, Federal University of Pelotas, Brazil
Michal PTASZYNSKI, Kitami Institute of Technology, Japan
Ashutosh RAINA, Indian Institute of Technology Bombay, India
Helena REIS, Federal University of Paraná, Brazil
Rachel REIS, Universidade Federal de Viçosa, Brazil
Mª. Mercedes T. RODRIGO, Ateneo de Manila University, Philippines
Veronica ROSSANO, University of Bari, Italy
Luciana SALGADO, Fluminense Federal University, Brazil
Karim SEHABA, Université Lumière Lyon 2, France
Chun-Yi SHEN, Tamkang University, Taiwan
Milene SILVEIRA, PUCRS – Pontifícia Universidade Católica do Rio Grande do Sul, Brazil
Lakshmi T G, Indian Institute of Technology Bombay, India
Faiza TAHIR, University of Canterbury, New Zealand
Wernhuar TARNG, National Tsing Hua University, Taiwan
Ming Hsin TSAI, Asia University, Taiwan
Li WANG, The Open University of China, China
Ssu-Hsiang WANG, MingDao University, Taiwan
Leandro Krug WIVES, Universidade Federal do Rio Grande do Sul, Brazil
Seng Yue WONG, Universiti Malaya, Malaysia
Wing-Kwong WONG, National Yunlin University of Science & Technology, China
Jianhua WU, Central China Normal University, China
Sheng-Kai YIN, Cheng Shiu University, Taiwan
Yan YU, Tianjin Normal University, China