May 2016 Newsletter

Welcome to the May’16 edition of the IEEE-TCMC (Technical Committee on Multimedia Computing) monthly mailing.
To join TCMC:
This month’s topics include:
* ISM 2016 Call for Full and Industrial Papers
* ICME Call for Participation
* Your April/June digital edition of IEEE MultiMedia
IEEE International Symposium on Multimedia (ISM 2016)
Double Tree By Hilton San Jose
San Jose, California
December 11-13, 2016
Research in multimedia computing is generally concerned with presentation,
integration and computation of one or more media, such as text, image,
graphics, audio, video, social data, and data collected from various
sensors, etc., using computing techniques. The IEEE International Symposium
on Multimedia (ISM2016) is the flagship conference of IEEE Technical
Committee on Multimedia (TCMC) and an international forum for researchers
to exchange information regarding advances in the state of the art and
practice of multimedia computing, as well as to identify the emerging
research topics and define the future of multimedia computing. The technical
program of ISM2016 will consist of invited talks, paper presentations,
and panel discussions. Submissions are solicited for full papers,
workshop papers, demos and industrial papers.
Topics for submission include but are not limited to:
Systems and Architectures
* Mobile multimedia systems and services
* Pervasive and interactive media systems including mobile systems,
  pervasive gaming, and digital TV
* Multimedia data in the Cloud
* GPU-based multimedia architectures and systems
* Software development framework using multimedia techniques
Communications and Streaming
* Multimedia networking and QoS
* Mobile audio/video streaming
* Wireless broadcasting and streaming
* Scalable streaming
* Peer-to-peer media systems and streaming
* Sensor networks
* Internet telephony technologies and systems
* Video teleconferencing
Multimedia Interfaces
* Information visualization and interactive systems
* Multimodal user interfaces: design, engineering, modality-abstractions, etc.
* Tools for media authoring, analyzing, editing, browsing, and navigation
* Intelligent agents for content creation, distribution, and analysis
* Novel interfaces for multimedia: touch, tangible, wearable, virtual, 3D, etc.
* User interfaces for mobile devices
Media Coding, Processing, and Quality Measurement
* Signal processing including audio, video, image processing, and coding
* Coding standards
* Scalable and Multi-view coding
* Multi-resolution or super-resolution algorithms
* Maintenance of perceptual quality with further compression
* Developing novel quality measures
Multimedia Security and Forensics
* Data security including digital watermarks and encryption
* Copyright issues for multimedia data
* Surveillance and monitoring methods
* Face detection and recognition algorithms
* Human behavior analysis from motion images/videos
* Multimedia-based computer forensics (e.g., crime scene investigation, user profiling)
* Multimedia Captchas, including attacks and counter-attacks
* On forensic use of biometrics
* Data hiding, stenography, and steganalysis
* Trust and privacy issues in media systems
Content Understanding, Modeling, Management, and Retrieval
* Media meta-modeling techniques
* Storage systems, databases, and retrieval
* Data segmentation
* Image, audio, video, genre clustering & classification
* Video summarization and story generation
* Speaker identification, recognition, and location
* Object, event, emotion, text detection and recognition
* Mosaic, video panorama and background generation
* Media semantics, ontologies, annotation, concept detection and learning
* Personalization and user preferences
* 3D and depth information
Mobile media
* Mobile and location-based media techniques
* Mobile visual search
* Social networks for mobile users
* Augmented reality for mobile users
* Content delivery in mobile networks (e.g., 3G, 4G and future 5G)
* Mobile applications
* Big data
* 3D data: graphics, displays, sound, broadcasting, interfaces
* Media composition and production: capture, authoring, digital art, animations, etc.
* Gaming
* Virtual and augmented reality
* Robotics
* Media interfaces for the Web
* Media in social network analysis
* Rich media enabled E-commerce and E-shopping
* Media systems for handicapped
* Collaborative systems
* Interdisciplinary media applications: Bioinformatics, Transportation systems,
  Wild-life monitoring and analysis, etc.
* Deep learning of multimedia data
Paper Submission:
Submission site:
Manuscripts must be written in English. Your papers MUST be formatted to
IEEE Computer Society Proceedings Manuscript Formatting Guidelines.
All papers should be in Adobe portable document format (PDF).
Submission instructions:
Only electronic submission will be accepted. Technical paper authors MUST
submit their manuscripts through CMT. Please follow the link CMT FOR
ISM2016 (please register if not a CMT user). Manuscripts may only be submitted
in PDF format.
Page Limits:
The numbers of page limits, including all figures, tables, and references,
are listed as follows. Only regular papers allow up to 2 extra pages.
Regular papers: 6 pages
Short/Industrial papers: 4 pages
Workshop papers: 6 pages
Demo/Industrial papers: 2 pages
Important Dates:
July 15, 2016
Full/Industrial Paper Submission
September 5, 2016
Full/Industrial Paper Notification
September 9, 2016
Demo Paper Submission
September 30, 2016
Workshop/Demo Paper Notification
October 7, 2016
Camera-Ready Paper Submission
IEEE International Conference on Multimedia and Expo (ICME) 2016
July 11-15, 2016 · Seattle, USA
We encourage your participation in IEEE ICME – the flagship multimedia
conference sponsored by four IEEE societies since 2000. We welcome
everyone in the field to join with hundreds of experts and researchers
from all around the world to foster conversation and collaboration.
Besides a rich program of scientific presentations of selected papers,
the features of this year are:
Plenary Speakers:
Fei-Fei Li, Stanford University (Image/video understanding)
Mark Billinghurst, University of South Australia (Empathic computing)
Dariu Gavrila, Daimler R&D/University of Amsterdam (Autonomous driving).
Grand Challenges:
Light-field image compression, Dynamic adaptive streaming over HTTP,
Image recognition. Please visit the conference website for more details.
Twelve workshops on hot topics have been organized by the sponsoring societies.
Industry Forums and Industry Track papers:
The industry forum will provide a platform for
participants to discuss recent technological advances and innovations, and/or their vision for the
next 5~10 years in multimedia. Technical papers from industry members addressing the practice
and applications of multimedia will be presented in the industry track.
Hands-on expo:
an exciting new program element being introduced at ICME 2016. It brings
companies that have ground breaking new media-related products together with world class
multimedia researchers and technologists, to give the latter a hands-on experience of the products
and a deeper understanding of the technologies behind the products and how to use them.
several exciting panels, including “Making the Virtual Real: The Future of Augmented
and Virtual Reality” with star panelists from Google, Microsoft, and Valve moderated by Mark
IEEE Transactions on Multimedia (T-MM) Track:
T-MM authors will be given the opportunity to present their work at ICME 2016. Details in the website.
Student Program including Student-Industry Luncheon and Three Minute Thesis competition.
Upcoming important deadlines:
May 1, 2016 T-MM Presentation Submission
May 13, 2016 Student Program (Student-Industry Luncheon and 3MT Competition)
May 13, 2016 Exhibition application
May 31, 2016 Early Bird Registration
Conference Website:
IEEE 2016 Intl. Conference on Information Reuse and Integration
Pittsburgh, Pennsylvania, USA
July 28-30, 2016
The development of software and its’ supporting hardware, at the global level,
is becoming a race for speed, memory, and most-importantly, cost-effectiveness.
Simply put, software plays an ever-increasing role in the world economy. This
is currently about 20 percent of the U.S. GDP. It includes everything from
providing creative decision support in cancer research to simulating nuclear
fusion reactor designs to mining big data for scientific research and business –
all of which generalize to creating knowledge, which did not previously exist.
All this and more are enabled by reuse and integration.
Information Reuse and Integration (IRI) encompasses all approaches for effectively
removing redundancy in the representation and exercise of data and knowledge for
incorporation into systems and applications. Data integration provides knowledge,
which is more compact and is thus of greater utility than the original data.
Furthermore, IRI addresses the representation, cleansing, generalization,
validation, and reasoning strategies for the scientifically-sound and
cost-effective advancement of all systems – including software, hardware,
and systems of systems (SoS).
This conference explores three major tracks: information reuse, information
integration, and reusable systems (SoS). Information reuse explores theory and
practice of information representation and randomization; information integration
focuses on innovative strategies and algorithms for fusing sources of data and
knowledge; and, reusable systems focuses on developing and integrating collections
of systems, which provide novel cost-effective capabilities.
The IEEE IRI conference serves as a forum for researchers and practitioners
from academia, industry, and government to present, discuss, and exchange ideas
that address real-world problems with real-world solutions. Theoretical and
applied papers are both welcome. The conference program will include several
plenary speeches from academia, industry, and government; special sessions,
open forum workshops, panels, and tutorials (at no extra charge).
The conference includes, but is not limited to, the areas listed below:
Reuse and integration in VLSI/ SoC, and Computing architectures
Large Scale System Integration
Component-Based Design & Reuse
Unifying Data Models (UML, XML, etc.) and Ontologies
Database Integration
Structured/Semi-structured Data
Reuse in Software Engineering
Data Mining & BigData
Sensory and Information Fusion
Automation, Integration and Reuse Across Applications
Security, Privacy & Survivability
AI & Decision Support Systems; Heuristic Optimization and Search
Knowledge Management
Fuzzy and Neural Systems
Soft Computing
Mobile & Cloud Computing
Case-Based Reasoning
Natural Language Understanding
Command & Control Systems
Human-Machine Interaction
Biomedical & Healthcare Systems/Applications
Manufacturing Systems & Business Process Engineering
Reuse in Modeling & Simulation
Space and Robotic Systems
Service-Oriented Architectures
Multimedia Systems/Application
Autonomous Agents in Web-based Systems
Information Integration in Grid, Mobile and Ubiquitous Computing Environment
Systems of Systems
Semantic Web and Emerging Applications
Collaborative systems, networks & applications
Best Paper Award: The IEEE IRI Awards Committee will be presenting an award for
the Best theory and/or applicative Paper. Other select awards will also be presented.
Important Dates
Abstract Submission:
May 6, 2016 (REQUIRED)
Paper submission due
May 13, 2016 (FINAL DEADLINE)
Notification to authors
June 7, 2016
                  The 12th IEEE International Workshop on
                Multimedia Information Processing and Retrieval
                              IEEE MIPR-2016
                              Call for Papers
                              San Jose, California, USA
            December 11-13, 2016
Huge amounts of multimedia data are increasingly available and the
knowledge of spatial and/or temporal phenomena becomes critical for
many applications, which requires techniques for the processing,
analysis, search, mining, and management of multimedia data. The 12th
IEEE International Workshop on Multimedia Information Processing and
Retrieval (IEEE-MIPR 2016) will take place in San Jose, CA, USA on
December 11-13, 2016, in conjunction with IEEE International
Symposium on Multimedia (ISM 2016). The workshop will provide a forum
for original research contributions and practical system design,
implementation, and applications of multimedia information processing
and retrieval. The target audiences will be university researchers,
scientists, industry professionals, software engineers and graduate
students who need to become acquainted with new theories and
technologies in multimedia information processing and retrieval.
Selected submissions will be invited to be submitted as full papers
for a special issue to the International Journal of Multimedia Data
Engineering and Management (IJMDEM) – indexed by Thomson Reuters,
Web of Science.
Topics of interest include but are not limited to the following:
– content-based retrieval (image, video, audio, etc.)
– multimodal data analysis
– image/video/audio databases
– relevance feedback
– multimedia databases
– multimedia data mining
– multimedia data modeling
– multimedia data indexing
– multimedia data storage
– multimedia big data
– deep learning for multimedia data
– mobile multimedia
– network support for multimedia data
– distributed multimedia systems
– new standards
– applications
Instructions for Authors:
Papers reporting original and unpublished research results on the
above and related topics are solicited. All submitted papers will be
refereed for quality, originality and relevance by the Program
Committee. The acceptance/rejection of the papers will be based on
the review results. All questions should be addressed to the
PC chairs.
An electronic version (PDF format) of the full paper should be
submitted by the paper submission deadline to the workshop website
( Papers must be prepared in such a way
that ensures they will print anywhere. Thus, you should avoid using
special fonts. Manuscripts must be in English and up to 6 pages
(IEEE double-column format).
Important Dates:
    Full Paper Submission Deadline: August 15, 2016 (PDF format)
    Notification of Results:         September 15, 2016
    Camera Ready Copies:         October 7, 2016
Program Chairs
    Shu-Ching Chen         Florida International University, USA
    Mei-Ling Shyu    University of Miami, USA

IEEE MultiMedia, April–June 2016
vol. 23, no. 2


Ubiquitous Multimedia

12 Guest Editors’ Introduction—Ubiquitous Multimedia: Emerging Research on Multimedia Computing

Yonghong Tian, Min Chen, and Leonel Sousa

16 Nonlocal In-Loop Filter: The Way Toward Next-Generation Video Coding?

Siwei Ma, Xinfeng Zhang, Jian Zhang, Chuanmin Jia, Shiqi Wang, and Wen Gao


28 A Novel Semi-Supervised Dimensionality Reduction Framework

Xin Guo, Yun Tie, Lin Qi, and Ling Guan

42 Multimodal Ensemble Fusion for Disambiguation and Retrieval

Yang Peng, Xiaofeng Zhou, Daisy Zhe Wang, Ishan Patwa, Dihong Gong, and Chunsheng Victor Fang


54 Planogram Compliance Checking Based on Detection of Recurring Patterns
Song Liu, Wanqing Li, Stephen Davis, Christian Ritz, and Hongda Tian

Feature Articles

64 An Image Encryption Algorithm Based on Autoblocking and Electrocardiography
Guodong Ye and Xiaoling Huang

72 Extended Guided Filtering for Depth Map Upsampling
Kai-Lung Hua, Kai-Han Lo, and Yu-Chiang Frank Wang

84 Managing Intellectual Property in a Music Fruition Environment
Adriano Baratè, Goffredo Haus, Luca A. Ludovico, and Paolo Perlasca


2 EIC’s Message
Yong Rui
Understanding Multimedia

4 Research Projects

Tilman Dingler, Passant El Agroudy, Huy Viet Le, Albrecht Schmidt, Evangelos Niforatos, Agon Bexheti, and Marc Langheinrich

Multimedia Memory Cues for Augmenting Human Memory


95 Scientific Conferences
Qiong Liu

The BAMMF Series in Silicon Valley

Call for Papers: Advancing Multimedia Distribution, p. 27

Advertising index, p. 41

IEEE CS Information, p. 52

Call for Papers: New Signals in Multimedia Systems, p. 53